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The games in the Modern Air Power series cover air warfare in the missile age, from the Vietnam War to present day. The game scale is continuous and real time. Units are at the flight level. |
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After
Korea, America was organized, trained, and equipped to deter and if
necessary, to fight a global thermonuclear conflict against the Soviet
Union. In 1965 America found itself thrust unexpectedly into a
conventional war against a small Asian country who was well-supplied by
China and Russia. The US Air Force and Navy evolved gradually and
painfully into air forces capable of flying and fighting major air
campaigns against the rapidly developing integrated air defenses over
Hanoi and Haiphong. Mounting aircraft losses, inconclusive results from
massive air strikes, political difficulties at home and across Southeast
Asia, and growing numbers of American prisoners of war defined the
challenge air planners faced. Can you plan and orchestrate effective air
missions against one of the densest and most lethal integrated air defense
systems on the face of the earth? Or can you command the North Vietnamese
air defenses and inflict another Dien Bien Phu on the Yankee Air Pirates?
For more information available at the HPS website, click
here. |
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Copyright © 2005 John Tiller - All Rights Reserved |
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Site designed and maintained by Mark Adams of moondographics |
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