Changes for BGW 2.06: * Fix for Prussian color problem in Jump Map. Changes for BGW 2.05: * Fix for snapshot bug. Changes for BGW 2.04: * Fix for limbered artillery having ZOC. * Fix for leaders and skirmishers in same hex blocking LOS. Changes for BGW 2.03: * Skirmishers do not negate the defensive effect of squares when charged by cavalry. * Fix for low-strength units deploying skirmishers with strength 0. * Skirmishers are prevented from voluntarily moving adjacent to enemy cavalry except when moving into a non-Clear, non-Field hex or when separated from the cavalry by a Creek or High Wall. Changes for BGW 2.02: * Fix for Cavalry Counter-charges. Changes for BGW 2.01: * Added PBEM Encryption Option. * Fixed Line-Of-Sight bug that allowed firing through hills. * Fix for 3D graphics associated with routed units and Vacant hexes. * Fix to documentation on Optional Rules in Help file.