Changes for cwedit 1.07 * Fixed bug where dismounted cavalry starts first turn in "dismounting" state. Note: in existing scenarios, mount and then dismount cavalry to clear this state. * Added ability to set Abatis in Advanced Scenarios. Changes for cwedit 1.06 * Added Line Disruption flag D to terrain hexinfo value. * Added ability to assign Releases to individual units. * Added ability to deploy skirmishers in Advanced Scenarios. * Added ability to flag units as "Having Boats" in Advanced Scenarios. Changes for cwedit 1.05a * Fix for missing Add button on Script Dialog. Changes for cwedit 1.05 * Fixed bug in minute data when fixed-unit release is added. * Swapped Script list and Order list in Script Dialog to allow more screen space to be displayed. Changes for cwedit 1.04 * Fix for Org Highlighting bug involving promoted leaders. * Fix for crash caused when no org is picked when adding release. * Rewrite of Module Dialog code to avoid map display corruption on some systems. Changes for cwedit 1.03 * Added graphical double buffering to eliminate redraw flicker. * Added ability to animate scripts in Script Dialog. * Added Roaming Mode. * Added AI Script View button to toolbar (when screen resolution is at least 1024 wide or when Complete Toolbar option is selected). * Fixed Remove Unit bug that left unit in scenario file as Exited unit. Changes for cwedit 1.02 * Added ability to issue orders for individual units. * Added ability to delete script even if there is only one script left. Changes for cwedit 1.01 * Added Remove Units button to toolbar (when screen resolution is at least 1024 wide or when Complete Toolbar option is selected). * Added Module title as default program title. * Minor help file changes.